Game Boy Wars quickly took over as the main Wars title, with Game Boy Wars Turbo, developed by new Game Boy Wars steward Hudson Soft releasing in 1997, Game Boy Wars 2 in 1998 for the Game Boy and Game Boy Color, and Game Boy Wars 3 in 2001 for the GBC, just one month before Advance Wars would release on the Game Boy Advance. The game laid the groundwork for the series’ turn-based and unit-specific combat, with players controlling the military of either the Red Star or Blue Moon countries and using ground, air, and sea units to battle opposing teams across 17 maps (two being secret endgame maps).įamicom Wars was followed by a jump to handheld with Game Boy Wars in 1991, and a sequel, Super Famicom Wars in 1998, which expanded to include four playable nations. The series dates back to 1988’s Famicom Wars, developed by Intelligent Systems and Nintendo R&D 1 and published by Nintendo. The Advance Wars games are actually the continuation of the turn-based strategy ‘Wars’ franchise which was only ever released in Japan. Welcome to the Edgy Corps (Advance Wars: Days of Ruin)įirst Campaign (Famicom Wars, Super Famicom Wars, Game Boy Wars) Super Famicom Wars.Bringing the War Home (Battalion Wars, Battalion Wars 2).Troops Advance (Advance Wars, Advance Wars 2: Black Hole Rising, Advance Wars: Dual Strike).First Campaign (Famicom Wars, Super Famicom Wars, Game Boy Wars).