Removed planet missiles to compensate this reduction in damage.įor further details, please check forum entry.
Reduced damage to planetary population (almost 1000 times) of basic weapons. new way of planetary assaults using specialized bomber sections, dropships and 5 new siege weapons. new effects for race–dependant explosions, missile trails and drives. Weapon techs are divided into several groups with availability subject to race. Increased research costs to allow for longer usage of low–level techs. new techtree consisting of 19 different tech–branches. Projectors now can mount either a specialized projector weapon, a single heavy beam weapon, a 2-barrelled direct torpedo launcher or a 3-barrelled large weapon. New energy, ballistic, torpedo and missile weapons. added new types of drones, gunships (police cutters), CR drone defence platforms, CR heavy weapon platforms, DN siege defence platforms, doomstars, cruiser police carriers that carry police cutters in to battle (as fighters).